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Nazi Zombies - Effective Der Riese guide (Map pack 3)
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Description : This guide will help you get past wave 20+ in Der Riese.
This guide works great and will surely get you past wave 20+ if you follow carfully. Me and random people i played with in Der Riese got to wave 28 using this effective tactic. (This guide will only work with a full team of 4 people) HAPPY ZOMBIE SLAYING! :D . > By ProPandaZ <
Max Ammo (An ammo box) which gives all players full ammo for all guns. (Be sure to reload first) Kaboom (A nuclear bomb) which kills all of the zombies on the map for a few seconds. (Also gives 400 points to each player) Insta-Kill (A skull) which makes all of the zombies a one hit kill with any weapon. Double Points (A "x2") which doubles all points given to all players for a period of time. The Carpenter (A hammer) which rebuilds all windows in the map with boards. (Also gives 200 points to each player)
After teleporting a random Pickup is sometimes dropped, or 1-4 Hellhounds are spawned (rarely and in later rounds).
Good Team : To have a decent playing team, make sure everyone has a mic and they are understandable when speaking as this is crucial for communication, also make sure everyone has atleast a 3 bar connection so there will be no lag interruptions or worst scenario someone dis-connecting in the middle of a game.
Wave 1-3: Each person gets a window (Make sure no-one is going to kill steal at other teammates windows so points are evenly spread out). From wave 1-3 don't use your pistol, just knife them for extra points. Make sure to not buy a weapon at all until the guide tells you so. (You should only have a pistol a knife and grenades) .
Wave 4-5 : By the end of wave 3 everyone should have atleast 1500 points. Now take turns opening the 3 doors to your right [Facing the Pack-A-Punch machine] starting with who has the most money. After opening the second door you may buy the trench gun on the left if you want but chances are you won't have enough for a random weapon, but make sure you or your teamates have enough to open the last blockade leading to the Courtyard [Where you turn the electric on]. Take turns getting a random weapon from the random weapon box if you still have a pistol and watch eachothers backs while they get a random weapon. Now hold your ground for wave 4 at the courtyard.
Wave 5 : Your first encounter with the flaming hellhounds, Now your still at the Courtyard so go and turn the electricity on and camp next to the switch, thats the best camping space for wave 5, you will be able to see most the hellhounds spawn in front of you so spawn kill them, If they do get close up and biting you just knife them, since they only take two stabs to kill.
Wave 6-8 : Atleast one of you should have enough to open the Lab door [Door behind you, Teleporter C] Now, everyone needs to buy the STG-44 on the wall next to teleporter C, you should buy this weapon because you will have no problem finding ammo for this gun since you can just run down after each wave and stock up on ammo at the wall with the STG-44. Run quickly up the stairs left from the STG-44 and you will see a balcony with a window where zombies can come through, turn to your left and you will see a indoor balcony/alley and straight forward on the balcony you will see a teddy bear sitting on a pile of boxes or a random weapon box if you are lucky (only if you got a teddy bear on the other random box) in a small cage. That will be your camping spot you will be staying at since there is only one entrance for the zombies to get to you which is straight forward on the hallway.
Near the end of wave 7, if one of your teammates or yourself has monkey bombs throw one of them outside into the courtyard viewable from your camping spot and while the zombies are all rushing towards the monkey bomb throw your grenades towards the monkey bomb as well. If you have a decent amount of zombies rushing towards it you should end up with a good 2 or 3 crawlers (zombies with no legs that are slow) [RULE: DON'T KILL THE CRAWLERS] if you have finished killing all the zombies, you should still have your crawlers left (this is the time to link all the teleporters), now all you have to do is leave them as they should be no harm, no matter how many you have. by the end of this wave you should have enough for more STG-44 ammo to last you another wave. And if you have your crawlers you could go and hunt down the random weapon box and get a new weapon, but don't replace your STG-44. (tip: If you get a teddy bear, right after the random weapon box dissapears look around into the sky at the building and you may see a beam of light shining into the air, thats where the random weapon box has gone to)
wave 9-14 : Try and make a crawler before every wave ends for a break and for you to replenish your ammo and get perks, and by around wave 12 or so you should have enough for jugger-nog (2500 points, Juggernaught Perk, you can survive 5 zombie hits) this perk machine is at the blockade which you had to open to get to the Courtyard (the last blockade you had to open to get to the courtyard) right after you go through the blockade turn to your left past the Bouncing Betty's then turn right and you will see the jugger-nog machine.
Repeat this crawler, rest, get ammo method until you die since this will keep you going for a while if done correctly. You should be able to upgrade your weapons by wave 16 if you get enough points.
Tip : When you are in trouble or more than 2 teammates are down, if you have a monkey bomb throw it and you will have enough time to revive them.
Tip: If one of your teammates are down and someone has a Browning, MG42 or Raygun, you can revive them while you tell your teammate to kill them. (this only works with guns that have large magazines or clips.)
Tip: Try and upgrade your STG-44 as soon as possible, you will still manage to get amm for it at 4500 points but that should be easy to get at wave 17+.
Tip: If you didn't know the Cobalt pistol (Pistol you start off with) will turn into a deadly noob-tube when upgraded.
Guide made by ProPandaZ :) Hope you do well in Der Riese!!! :p ^_^ ^_^ ^_^ ^_^ (Sorry for typing mistakes)